Fix server-side loading, add icons, add reciepes
This commit is contained in:
@ -10,7 +10,7 @@ group = mod_group_id
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version = mod_version
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version = mod_version
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base {
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base {
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archivesName = mod_id
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archivesName = mod_name.replace(' ' as char, '_' as char)
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}
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}
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java {
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java {
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@ -34,11 +34,11 @@ mapping_version=1.20.1
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# Must match the String constant located in the main mod class annotated with @Mod.
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# Must match the String constant located in the main mod class annotated with @Mod.
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mod_id=militaryarmor
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mod_id=militaryarmor
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# The human-readable display name for the mod.
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# The human-readable display name for the mod.
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mod_name=MilitaryArmor
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mod_name=EOW Armor Pack
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# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
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# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
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mod_license=All Rights Reserved
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mod_license=All Rights Reserved
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# The mod version. See https://semver.org/
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# The mod version. See https://semver.org/
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mod_version=0.1
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mod_version=0.4
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# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
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# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
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# This should match the base package used for the mod sources.
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# This should match the base package used for the mod sources.
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# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
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# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
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@ -0,0 +1,34 @@
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package top.azimkin.militaryarmor;
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import net.minecraft.client.model.HumanoidModel;
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import net.minecraft.world.entity.EquipmentSlot;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.item.ItemStack;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.client.extensions.common.IClientItemExtensions;
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import org.jetbrains.annotations.NotNull;
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import software.bernie.geckolib.renderer.GeoArmorRenderer;
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import java.util.function.Supplier;
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@OnlyIn(Dist.CLIENT)
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public class ClientItemExtensions implements IClientItemExtensions {
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private final Supplier<? extends GeoArmorRenderer<?>> rendererSupplier;
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private GeoArmorRenderer<?> renderer;
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protected ClientItemExtensions(Supplier<? extends GeoArmorRenderer<?>> renderSupplier) {
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this.rendererSupplier = renderSupplier;
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}
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@Override
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public @NotNull HumanoidModel<?> getHumanoidArmorModel(LivingEntity livingEntity, ItemStack itemStack, EquipmentSlot equipmentSlot, HumanoidModel<?> original) {
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if (renderer == null) {
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renderer = rendererSupplier.get();
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}
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renderer.prepForRender(livingEntity, itemStack, equipmentSlot, original);
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return renderer;
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}
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}
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@ -0,0 +1,20 @@
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package top.azimkin.militaryarmor;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import software.bernie.geckolib.constant.DefaultAnimations;
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import software.bernie.geckolib.core.animation.AnimationController;
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import software.bernie.geckolib.core.animation.AnimationState;
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import software.bernie.geckolib.core.object.PlayState;
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@OnlyIn(Dist.CLIENT)
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class CommonMilitaryAnimationController extends AnimationController<CommonMilitaryArmorItem> {
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public CommonMilitaryAnimationController(CommonMilitaryArmorItem animatable) {
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super(animatable, CommonMilitaryAnimationController::handler);
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}
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protected static PlayState handler(AnimationState<CommonMilitaryArmorItem> state) {
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state.setAnimation(DefaultAnimations.IDLE);
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return PlayState.CONTINUE;
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}
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}
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@ -1,25 +1,17 @@
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package top.azimkin.militaryarmor;
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package top.azimkin.militaryarmor;
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import net.minecraft.client.model.HumanoidModel;
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import net.minecraft.world.entity.EquipmentSlot;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.item.ArmorItem;
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import net.minecraft.world.item.ArmorItem;
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import net.minecraft.world.item.ArmorMaterial;
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import net.minecraft.world.item.ArmorMaterial;
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import net.minecraft.world.item.ItemStack;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.client.extensions.common.IClientItemExtensions;
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import net.minecraftforge.client.extensions.common.IClientItemExtensions;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.NotNull;
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import software.bernie.geckolib.animatable.GeoItem;
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import software.bernie.geckolib.animatable.GeoItem;
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import software.bernie.geckolib.constant.DefaultAnimations;
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import software.bernie.geckolib.core.animatable.instance.AnimatableInstanceCache;
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import software.bernie.geckolib.core.animatable.instance.AnimatableInstanceCache;
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import software.bernie.geckolib.core.animation.AnimatableManager;
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import software.bernie.geckolib.core.animation.AnimatableManager;
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import software.bernie.geckolib.core.animation.AnimationController;
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import software.bernie.geckolib.core.animation.AnimationState;
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import software.bernie.geckolib.core.object.PlayState;
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import software.bernie.geckolib.renderer.GeoArmorRenderer;
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import software.bernie.geckolib.util.GeckoLibUtil;
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import software.bernie.geckolib.util.GeckoLibUtil;
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import java.util.function.Consumer;
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import java.util.function.Consumer;
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import java.util.function.Supplier;
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public class CommonMilitaryArmorItem extends ArmorItem implements GeoItem {
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public class CommonMilitaryArmorItem extends ArmorItem implements GeoItem {
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protected final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this);
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protected final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this);
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@ -31,6 +23,7 @@ public class CommonMilitaryArmorItem extends ArmorItem implements GeoItem {
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}
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}
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@Override
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@Override
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@OnlyIn(Dist.CLIENT)
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public void initializeClient(@NotNull Consumer<IClientItemExtensions> consumer) {
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public void initializeClient(@NotNull Consumer<IClientItemExtensions> consumer) {
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consumer.accept(new ClientItemExtensions(() -> new CommonMilitaryArmorRenderer(armorName)));
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consumer.accept(new ClientItemExtensions(() -> new CommonMilitaryArmorRenderer(armorName)));
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}
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}
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@ -45,34 +38,4 @@ public class CommonMilitaryArmorItem extends ArmorItem implements GeoItem {
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return cache;
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return cache;
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}
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}
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protected static class ClientItemExtensions implements IClientItemExtensions {
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private final Supplier<? extends GeoArmorRenderer<?>> rendererSupplier;
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private GeoArmorRenderer<?> renderer;
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protected ClientItemExtensions(Supplier<? extends GeoArmorRenderer<?>> renderSupplier) {
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this.rendererSupplier = renderSupplier;
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}
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@Override
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public @NotNull HumanoidModel<?> getHumanoidArmorModel(LivingEntity livingEntity, ItemStack itemStack, EquipmentSlot equipmentSlot, HumanoidModel<?> original) {
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if (renderer == null) {
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renderer = rendererSupplier.get();
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}
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renderer.prepForRender(livingEntity, itemStack, equipmentSlot, original);
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return renderer;
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}
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}
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protected static class CommonMilitaryAnimationController extends AnimationController<CommonMilitaryArmorItem> {
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public CommonMilitaryAnimationController(CommonMilitaryArmorItem animatable) {
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super(animatable, CommonMilitaryAnimationController::handler);
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}
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protected static PlayState handler(AnimationState<CommonMilitaryArmorItem> state) {
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state.setAnimation(DefaultAnimations.IDLE);
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return PlayState.CONTINUE;
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}
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}
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}
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}
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@ -1,10 +1,13 @@
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package top.azimkin.militaryarmor;
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package top.azimkin.militaryarmor;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import software.bernie.geckolib.core.animatable.GeoAnimatable;
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import software.bernie.geckolib.core.animatable.GeoAnimatable;
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import software.bernie.geckolib.model.DefaultedItemGeoModel;
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import software.bernie.geckolib.model.DefaultedItemGeoModel;
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import software.bernie.geckolib.renderer.GeoArmorRenderer;
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import software.bernie.geckolib.renderer.GeoArmorRenderer;
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@OnlyIn(Dist.CLIENT)
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public class CommonMilitaryArmorRenderer extends GeoArmorRenderer<CommonMilitaryArmorItem> {
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public class CommonMilitaryArmorRenderer extends GeoArmorRenderer<CommonMilitaryArmorItem> {
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public CommonMilitaryArmorRenderer(String armorName) {
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public CommonMilitaryArmorRenderer(String armorName) {
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super(prepareModel(armorName));
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super(prepareModel(armorName));
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@ -3,31 +3,25 @@ package top.azimkin.militaryarmor;
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import net.minecraft.core.registries.Registries;
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import net.minecraft.core.registries.Registries;
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import net.minecraft.network.chat.Component;
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import net.minecraft.network.chat.Component;
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import net.minecraft.world.item.CreativeModeTab;
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import net.minecraft.world.item.CreativeModeTab;
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import net.minecraft.world.item.Item;
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import net.minecraftforge.eventbus.api.IEventBus;
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import net.minecraftforge.eventbus.api.IEventBus;
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import net.minecraftforge.registries.DeferredRegister;
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import net.minecraftforge.registries.DeferredRegister;
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import net.minecraftforge.registries.RegistryObject;
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import net.minecraftforge.registries.RegistryObject;
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import java.lang.reflect.Modifier;
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import java.util.concurrent.ThreadLocalRandom;
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@SuppressWarnings({"unused", "unchecked"})
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public class ModCreativeTabs {
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public class ModCreativeTabs {
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private static final DeferredRegister<CreativeModeTab> CREATIVE_MODE_TABS = DeferredRegister.create(Registries.CREATIVE_MODE_TAB, MilitaryArmor.MOD_ID);
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private static final DeferredRegister<CreativeModeTab> CREATIVE_MODE_TABS = DeferredRegister.create(Registries.CREATIVE_MODE_TAB, MilitaryArmor.MOD_ID);
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public static final RegistryObject<CreativeModeTab> MILITARY_ARMOR_TAB = CREATIVE_MODE_TABS.register("example_tab", () -> CreativeModeTab.builder()
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public static final RegistryObject<CreativeModeTab> MILITARY_ARMOR_TAB = CREATIVE_MODE_TABS.register("example_tab", () -> CreativeModeTab.builder()
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.icon(() -> ModItems.VSU_HELMET_1.get().getDefaultInstance())
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.icon(() -> ModItems.ITEM_LIST.get(ThreadLocalRandom.current().nextInt(ModItems.ITEM_LIST.size())).get().getDefaultInstance())
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.title(Component.translatable("item_group." + MilitaryArmor.MOD_ID + ".main"))
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.title(Component.translatable("item_group." + MilitaryArmor.MOD_ID + ".main"))
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.displayItems((parameters, output) -> {
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.displayItems((parameters, output) -> {
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try {
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for (var i : ModItems.ITEM_LIST) {
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for (var f : ModItems.class.getDeclaredFields()) {
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output.accept(i.get());
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if (Modifier.isStatic(f.getModifiers()) && Modifier.isFinal(f.getModifiers()) && f.getType() == RegistryObject.class) {
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output.accept(((RegistryObject<? extends Item>) f.get(null)).get());
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}
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}
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}
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})
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} catch (Throwable throwable) {
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.build());
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MilitaryArmor.LOGGER.error("Error while trying to register items in a tab", throwable);
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}
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}).build());
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public static void register(IEventBus bus) {
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public static void register(IEventBus bus) {
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CREATIVE_MODE_TABS.register(bus);
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CREATIVE_MODE_TABS.register(bus);
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@ -7,6 +7,10 @@ import net.minecraftforge.registries.DeferredRegister;
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import net.minecraftforge.registries.ForgeRegistries;
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import net.minecraftforge.registries.ForgeRegistries;
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import net.minecraftforge.registries.RegistryObject;
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import net.minecraftforge.registries.RegistryObject;
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import java.lang.reflect.Modifier;
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import java.util.ArrayList;
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import java.util.List;
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@SuppressWarnings("unused")
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@SuppressWarnings("unused")
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public final class ModItems {
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public final class ModItems {
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private static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MilitaryArmor.MOD_ID);
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private static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MilitaryArmor.MOD_ID);
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@ -14,115 +18,123 @@ public final class ModItems {
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public static final RegistryObject<CommonMilitaryArmorItem> VSU_VEST_1 = ITEMS.register("vsu_vest_1", () -> new CommonMilitaryArmorItem(
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public static final RegistryObject<CommonMilitaryArmorItem> VSU_VEST_1 = ITEMS.register("vsu_vest_1", () -> new CommonMilitaryArmorItem(
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ModArmorMaterials.COMMON_MILITARY,
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ModArmorMaterials.COMMON_MILITARY,
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ArmorItem.Type.CHESTPLATE,
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ArmorItem.Type.CHESTPLATE,
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new Item.Properties().defaultDurability(100),
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new Item.Properties(),
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"vsu_vest_1"
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"vsu_vest_1"
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));
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));
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public static final RegistryObject<CommonMilitaryArmorItem> VSU_HELMET_1 = ITEMS.register("vsu_helmet_1", () -> new CommonMilitaryArmorItem(
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public static final RegistryObject<CommonMilitaryArmorItem> VSU_HELMET_1 = ITEMS.register("vsu_helmet_1", () -> new CommonMilitaryArmorItem(
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ModArmorMaterials.COMMON_MILITARY,
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ModArmorMaterials.COMMON_MILITARY,
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ArmorItem.Type.HELMET,
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ArmorItem.Type.HELMET,
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new Item.Properties().defaultDurability(100),
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new Item.Properties(),
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"vsu_helmet_1"
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"vsu_helmet_1"
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));
|
));
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public static final RegistryObject<CommonMilitaryArmorItem> VSU_VEST_2 = ITEMS.register("vsu_vest_2", () -> new CommonMilitaryArmorItem(
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public static final RegistryObject<CommonMilitaryArmorItem> VSU_VEST_2 = ITEMS.register("vsu_vest_2", () -> new CommonMilitaryArmorItem(
|
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ModArmorMaterials.COMMON_MILITARY,
|
ModArmorMaterials.COMMON_MILITARY,
|
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ArmorItem.Type.CHESTPLATE,
|
ArmorItem.Type.CHESTPLATE,
|
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new Item.Properties().defaultDurability(200),
|
new Item.Properties(),
|
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"vsu_vest_2"
|
"vsu_vest_2"
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));
|
));
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public static final RegistryObject<CommonMilitaryArmorItem> VSU_HELMET_2 = ITEMS.register("vsu_helmet_2", () -> new CommonMilitaryArmorItem(
|
public static final RegistryObject<CommonMilitaryArmorItem> VSU_HELMET_2 = ITEMS.register("vsu_helmet_2", () -> new CommonMilitaryArmorItem(
|
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ModArmorMaterials.COMMON_MILITARY,
|
ModArmorMaterials.COMMON_MILITARY,
|
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ArmorItem.Type.HELMET,
|
ArmorItem.Type.HELMET,
|
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new Item.Properties().defaultDurability(200),
|
new Item.Properties(),
|
||||||
"vsu_helmet_2"
|
"vsu_helmet_2"
|
||||||
));
|
));
|
||||||
|
|
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public static final RegistryObject<CommonMilitaryArmorItem> RUS_VEST_1 = ITEMS.register("rus_vest_1", () -> new CommonMilitaryArmorItem(
|
public static final RegistryObject<CommonMilitaryArmorItem> RUS_VEST_1 = ITEMS.register("rus_vest_1", () -> new CommonMilitaryArmorItem(
|
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ModArmorMaterials.COMMON_MILITARY,
|
ModArmorMaterials.COMMON_MILITARY,
|
||||||
ArmorItem.Type.CHESTPLATE,
|
ArmorItem.Type.CHESTPLATE,
|
||||||
new Item.Properties().defaultDurability(100),
|
new Item.Properties(),
|
||||||
"rus_vest_1"
|
"rus_vest_1"
|
||||||
));
|
));
|
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public static final RegistryObject<CommonMilitaryArmorItem> RUS_HELMET_1 = ITEMS.register("rus_helmet_1", () -> new CommonMilitaryArmorItem(
|
public static final RegistryObject<CommonMilitaryArmorItem> RUS_HELMET_1 = ITEMS.register("rus_helmet_1", () -> new CommonMilitaryArmorItem(
|
||||||
ModArmorMaterials.COMMON_MILITARY,
|
ModArmorMaterials.COMMON_MILITARY,
|
||||||
ArmorItem.Type.HELMET,
|
ArmorItem.Type.HELMET,
|
||||||
new Item.Properties().defaultDurability(100),
|
new Item.Properties(),
|
||||||
"rus_helmet_1"
|
"rus_helmet_1"
|
||||||
));
|
));
|
||||||
|
|
||||||
public static final RegistryObject<CommonMilitaryArmorItem> RUS_VEST_2 = ITEMS.register("rus_vest_2", () -> new CommonMilitaryArmorItem(
|
public static final RegistryObject<CommonMilitaryArmorItem> RUS_VEST_2 = ITEMS.register("rus_vest_2", () -> new CommonMilitaryArmorItem(
|
||||||
ModArmorMaterials.COMMON_MILITARY,
|
ModArmorMaterials.COMMON_MILITARY,
|
||||||
ArmorItem.Type.CHESTPLATE,
|
ArmorItem.Type.CHESTPLATE,
|
||||||
new Item.Properties().defaultDurability(200),
|
new Item.Properties(),
|
||||||
"rus_vest_2"
|
"rus_vest_2"
|
||||||
));
|
));
|
||||||
public static final RegistryObject<CommonMilitaryArmorItem> RUS_HELMET_2 = ITEMS.register("rus_helmet_2", () -> new CommonMilitaryArmorItem(
|
public static final RegistryObject<CommonMilitaryArmorItem> RUS_HELMET_2 = ITEMS.register("rus_helmet_2", () -> new CommonMilitaryArmorItem(
|
||||||
ModArmorMaterials.COMMON_MILITARY,
|
ModArmorMaterials.COMMON_MILITARY,
|
||||||
ArmorItem.Type.HELMET,
|
ArmorItem.Type.HELMET,
|
||||||
new Item.Properties().defaultDurability(200),
|
new Item.Properties(),
|
||||||
"rus_helmet_2"
|
"rus_helmet_2"
|
||||||
));
|
));
|
||||||
|
|
||||||
public static final RegistryObject<CommonMilitaryArmorItem> VEST_1 = ITEMS.register("vest_1", () -> new CommonMilitaryArmorItem(
|
public static final RegistryObject<CommonMilitaryArmorItem> VEST_1 = ITEMS.register("vest_1", () -> new CommonMilitaryArmorItem(
|
||||||
ModArmorMaterials.COMMON_MILITARY,
|
ModArmorMaterials.COMMON_MILITARY,
|
||||||
ArmorItem.Type.CHESTPLATE,
|
ArmorItem.Type.CHESTPLATE,
|
||||||
new Item.Properties().defaultDurability(100),
|
new Item.Properties(),
|
||||||
"set_1"
|
"set_1"
|
||||||
));
|
));
|
||||||
public static final RegistryObject<CommonMilitaryArmorItem> HELMET_1 = ITEMS.register("helmet_1", () -> new CommonMilitaryArmorItem(
|
public static final RegistryObject<CommonMilitaryArmorItem> HELMET_1 = ITEMS.register("helmet_1", () -> new CommonMilitaryArmorItem(
|
||||||
ModArmorMaterials.COMMON_MILITARY,
|
ModArmorMaterials.COMMON_MILITARY,
|
||||||
ArmorItem.Type.HELMET,
|
ArmorItem.Type.HELMET,
|
||||||
new Item.Properties().defaultDurability(100),
|
new Item.Properties(),
|
||||||
"set_1"
|
"set_1"
|
||||||
));
|
));
|
||||||
|
|
||||||
public static final RegistryObject<CommonMilitaryArmorItem> VEST_2 = ITEMS.register("vest_2", () -> new CommonMilitaryArmorItem(
|
public static final RegistryObject<CommonMilitaryArmorItem> VEST_2 = ITEMS.register("vest_2", () -> new CommonMilitaryArmorItem(
|
||||||
ModArmorMaterials.COMMON_MILITARY,
|
ModArmorMaterials.COMMON_MILITARY,
|
||||||
ArmorItem.Type.CHESTPLATE,
|
ArmorItem.Type.CHESTPLATE,
|
||||||
new Item.Properties().defaultDurability(200),
|
new Item.Properties(),
|
||||||
"set_2"
|
"set_2"
|
||||||
));
|
));
|
||||||
public static final RegistryObject<CommonMilitaryArmorItem> HELMET_2 = ITEMS.register("helmet_2", () -> new CommonMilitaryArmorItem(
|
public static final RegistryObject<CommonMilitaryArmorItem> HELMET_2 = ITEMS.register("helmet_2", () -> new CommonMilitaryArmorItem(
|
||||||
ModArmorMaterials.COMMON_MILITARY,
|
ModArmorMaterials.COMMON_MILITARY,
|
||||||
ArmorItem.Type.HELMET,
|
ArmorItem.Type.HELMET,
|
||||||
new Item.Properties().defaultDurability(200),
|
new Item.Properties(),
|
||||||
"set_2"
|
"set_2"
|
||||||
));
|
));
|
||||||
|
|
||||||
public static final RegistryObject<CommonMilitaryArmorItem> VEST_3 = ITEMS.register("vest_3", () -> new CommonMilitaryArmorItem(
|
public static final RegistryObject<CommonMilitaryArmorItem> VEST_3 = ITEMS.register("vest_3", () -> new CommonMilitaryArmorItem(
|
||||||
ModArmorMaterials.COMMON_MILITARY,
|
ModArmorMaterials.COMMON_MILITARY,
|
||||||
ArmorItem.Type.CHESTPLATE,
|
ArmorItem.Type.CHESTPLATE,
|
||||||
new Item.Properties().defaultDurability(300),
|
new Item.Properties(),
|
||||||
"set_3"
|
"set_3"
|
||||||
));
|
));
|
||||||
public static final RegistryObject<CommonMilitaryArmorItem> HELMET_3 = ITEMS.register("helmet_3", () -> new CommonMilitaryArmorItem(
|
public static final RegistryObject<CommonMilitaryArmorItem> HELMET_3 = ITEMS.register("helmet_3", () -> new CommonMilitaryArmorItem(
|
||||||
ModArmorMaterials.COMMON_MILITARY,
|
ModArmorMaterials.COMMON_MILITARY,
|
||||||
ArmorItem.Type.HELMET,
|
ArmorItem.Type.HELMET,
|
||||||
new Item.Properties().defaultDurability(300),
|
new Item.Properties(),
|
||||||
"set_3"
|
"set_3"
|
||||||
));
|
));
|
||||||
|
|
||||||
public static final RegistryObject<CommonMilitaryArmorItem> VEST_4 = ITEMS.register("vest_4", () -> new CommonMilitaryArmorItem(
|
public static final RegistryObject<CommonMilitaryArmorItem> VEST_4 = ITEMS.register("vest_4", () -> new CommonMilitaryArmorItem(
|
||||||
ModArmorMaterials.COMMON_MILITARY,
|
ModArmorMaterials.COMMON_MILITARY,
|
||||||
ArmorItem.Type.CHESTPLATE,
|
ArmorItem.Type.CHESTPLATE,
|
||||||
new Item.Properties().defaultDurability(400),
|
new Item.Properties(),
|
||||||
"set_4"
|
"set_4"
|
||||||
));
|
));
|
||||||
public static final RegistryObject<CommonMilitaryArmorItem> HELMET_4 = ITEMS.register("helmet_4", () -> new CommonMilitaryArmorItem(
|
public static final RegistryObject<CommonMilitaryArmorItem> HELMET_4 = ITEMS.register("helmet_4", () -> new CommonMilitaryArmorItem(
|
||||||
ModArmorMaterials.COMMON_MILITARY,
|
ModArmorMaterials.COMMON_MILITARY,
|
||||||
ArmorItem.Type.HELMET,
|
ArmorItem.Type.HELMET,
|
||||||
new Item.Properties().defaultDurability(400),
|
new Item.Properties(),
|
||||||
"set_4"
|
"set_4"
|
||||||
));
|
));
|
||||||
|
|
||||||
/*public static final Object VSU_HELMET_1 = ITEMS.register("vsu_helmet_1", () -> new CommonMilitaryArmorItem(
|
public static final List<RegistryObject<? extends Item>> ITEM_LIST = new ArrayList<>();
|
||||||
ModArmorMaterials.COMMON_MILITARY,
|
|
||||||
ArmorItem.Type.CHESTPLATE,
|
|
||||||
new Item.Properties().defaultDurability(100),
|
|
||||||
"vsu_helmet_1"
|
|
||||||
));*/
|
|
||||||
|
|
||||||
|
@SuppressWarnings({"unused", "unchecked"})
|
||||||
public static void register(IEventBus modBus) {
|
public static void register(IEventBus modBus) {
|
||||||
ITEMS.register(modBus);
|
ITEMS.register(modBus);
|
||||||
|
|
||||||
|
try {
|
||||||
|
for (var f : ModItems.class.getDeclaredFields()) {
|
||||||
|
if (Modifier.isStatic(f.getModifiers()) && Modifier.isFinal(f.getModifiers()) && f.getType() == RegistryObject.class) {
|
||||||
|
ITEM_LIST.add(((RegistryObject<? extends Item>) f.get(null)));
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} catch (Throwable throwable) {
|
||||||
|
MilitaryArmor.LOGGER.error("Error while trying to register items in a tab", throwable);
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -1,16 +1,13 @@
|
|||||||
{
|
{
|
||||||
"item_group.militaryarmor.main": "Military Armor",
|
"item_group.militaryarmor.main": "EOW Armor Pack",
|
||||||
|
|
||||||
"item.militaryarmor.vsu_vest_1": "AFU Vest 1",
|
"item.militaryarmor.vsu_vest_1": "AFU Vest 1",
|
||||||
"item.militaryarmor.vsu_helmet_1": "AFU Helmet 1",
|
"item.militaryarmor.vsu_helmet_1": "AFU Helmet 1",
|
||||||
"item.militaryarmor.vsu_vest_2": "AFU Vest 2",
|
"item.militaryarmor.vsu_vest_2": "AFU Vest 2",
|
||||||
"item.militaryarmor.vsu_helmet_2": "AFU Helmet 2",
|
"item.militaryarmor.vsu_helmet_2": "AFU Helmet 2",
|
||||||
|
|
||||||
"item.militaryarmor.rus_vest_1": "AFRF Vest 1",
|
"item.militaryarmor.rus_vest_1": "AFRF Vest 1",
|
||||||
"item.militaryarmor.rus_helmet_1": "AFRF Helmet 1",
|
"item.militaryarmor.rus_helmet_1": "AFRF Helmet 1",
|
||||||
"item.militaryarmor.rus_vest_2": "AFRF Vest 2",
|
"item.militaryarmor.rus_vest_2": "AFRF Vest 2",
|
||||||
"item.militaryarmor.rus_helmet_2": "AFRF Helmet 2",
|
"item.militaryarmor.rus_helmet_2": "AFRF Helmet 2",
|
||||||
|
|
||||||
"item.militaryarmor.vest_1": "Vest 1",
|
"item.militaryarmor.vest_1": "Vest 1",
|
||||||
"item.militaryarmor.helmet_1": "Helmet 1",
|
"item.militaryarmor.helmet_1": "Helmet 1",
|
||||||
"item.militaryarmor.vest_2": "Vest 2",
|
"item.militaryarmor.vest_2": "Vest 2",
|
||||||
|
|||||||
@ -1,16 +1,13 @@
|
|||||||
{
|
{
|
||||||
"item_group.militaryarmor.main": "Military Armor",
|
"item_group.militaryarmor.main": "EOW Armor Pack",
|
||||||
|
|
||||||
"item.militaryarmor.vsu_helmet_1": "ВСУ шлем 1",
|
"item.militaryarmor.vsu_helmet_1": "ВСУ шлем 1",
|
||||||
"item.militaryarmor.vsu_helmet_2": "ВСУ шлем 2",
|
"item.militaryarmor.vsu_helmet_2": "ВСУ шлем 2",
|
||||||
"item.militaryarmor.vsu_vest_1": "ВСУ бронежилет 1",
|
"item.militaryarmor.vsu_vest_1": "ВСУ бронежилет 1",
|
||||||
"item.militaryarmor.vsu_vest_2": "ВСУ бронежилет 2",
|
"item.militaryarmor.vsu_vest_2": "ВСУ бронежилет 2",
|
||||||
|
|
||||||
"item.militaryarmor.rus_helmet_1": "ВСРФ шлем 1",
|
"item.militaryarmor.rus_helmet_1": "ВСРФ шлем 1",
|
||||||
"item.militaryarmor.rus_helmet_2": "ВСРФ шлем 2",
|
"item.militaryarmor.rus_helmet_2": "ВСРФ шлем 2",
|
||||||
"item.militaryarmor.rus_vest_1": "ВСРФ бронежилет 1",
|
"item.militaryarmor.rus_vest_1": "ВСРФ бронежилет 1",
|
||||||
"item.militaryarmor.rus_vest_2": "ВСРФ бронежилет 2",
|
"item.militaryarmor.rus_vest_2": "ВСРФ бронежилет 2",
|
||||||
|
|
||||||
"item.militaryarmor.vest_1": "Бронежилет 1",
|
"item.militaryarmor.vest_1": "Бронежилет 1",
|
||||||
"item.militaryarmor.helmet_1": "Шлем 1",
|
"item.militaryarmor.helmet_1": "Шлем 1",
|
||||||
"item.militaryarmor.vest_2": "Бронежилет 2",
|
"item.militaryarmor.vest_2": "Бронежилет 2",
|
||||||
|
|||||||
@ -0,0 +1,6 @@
|
|||||||
|
{
|
||||||
|
"parent": "minecraft:item/generated",
|
||||||
|
"textures": {
|
||||||
|
"layer0": "militaryarmor:item/rus_icon"
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,6 @@
|
|||||||
|
{
|
||||||
|
"parent": "minecraft:item/generated",
|
||||||
|
"textures": {
|
||||||
|
"layer0": "militaryarmor:item/rus_icon"
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,6 @@
|
|||||||
|
{
|
||||||
|
"parent": "minecraft:item/generated",
|
||||||
|
"textures": {
|
||||||
|
"layer0": "militaryarmor:item/rus_icon"
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,6 @@
|
|||||||
|
{
|
||||||
|
"parent": "minecraft:item/generated",
|
||||||
|
"textures": {
|
||||||
|
"layer0": "militaryarmor:item/rus_icon"
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,6 @@
|
|||||||
|
{
|
||||||
|
"parent": "minecraft:item/generated",
|
||||||
|
"textures": {
|
||||||
|
"layer0": "militaryarmor:item/vsu_icon"
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,6 @@
|
|||||||
|
{
|
||||||
|
"parent": "minecraft:item/generated",
|
||||||
|
"textures": {
|
||||||
|
"layer0": "militaryarmor:item/vsu_icon"
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,6 @@
|
|||||||
|
{
|
||||||
|
"parent": "minecraft:item/generated",
|
||||||
|
"textures": {
|
||||||
|
"layer0": "militaryarmor:item/vsu_icon"
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,6 @@
|
|||||||
|
{
|
||||||
|
"parent": "minecraft:item/generated",
|
||||||
|
"textures": {
|
||||||
|
"layer0": "militaryarmor:item/vsu_icon"
|
||||||
|
}
|
||||||
|
}
|
||||||
Binary file not shown.
|
After Width: | Height: | Size: 2.4 MiB |
Binary file not shown.
|
After Width: | Height: | Size: 245 KiB |
20
src/main/resources/data/militaryarmor/recipes/h1.json
Normal file
20
src/main/resources/data/militaryarmor/recipes/h1.json
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
{
|
||||||
|
"type": "minecraft:crafting_shaped",
|
||||||
|
"category": "misc",
|
||||||
|
"pattern": [
|
||||||
|
"###",
|
||||||
|
"#=#",
|
||||||
|
" "
|
||||||
|
],
|
||||||
|
"key": {
|
||||||
|
"#": {
|
||||||
|
"item": "minecraft:diamond"
|
||||||
|
},
|
||||||
|
"=": {
|
||||||
|
"item": "minecraft:green_stained_glass"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"result": {
|
||||||
|
"item": "militaryarmor:helmet_1"
|
||||||
|
}
|
||||||
|
}
|
||||||
20
src/main/resources/data/militaryarmor/recipes/h2.json
Normal file
20
src/main/resources/data/militaryarmor/recipes/h2.json
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
{
|
||||||
|
"type": "minecraft:crafting_shaped",
|
||||||
|
"category": "misc",
|
||||||
|
"pattern": [
|
||||||
|
"###",
|
||||||
|
"#=#",
|
||||||
|
" "
|
||||||
|
],
|
||||||
|
"key": {
|
||||||
|
"#": {
|
||||||
|
"item": "minecraft:diamond"
|
||||||
|
},
|
||||||
|
"=": {
|
||||||
|
"item": "minecraft:lime_stained_glass"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"result": {
|
||||||
|
"item": "militaryarmor:helmet_2"
|
||||||
|
}
|
||||||
|
}
|
||||||
20
src/main/resources/data/militaryarmor/recipes/h3.json
Normal file
20
src/main/resources/data/militaryarmor/recipes/h3.json
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
{
|
||||||
|
"type": "minecraft:crafting_shaped",
|
||||||
|
"category": "misc",
|
||||||
|
"pattern": [
|
||||||
|
"###",
|
||||||
|
"#=#",
|
||||||
|
" "
|
||||||
|
],
|
||||||
|
"key": {
|
||||||
|
"#": {
|
||||||
|
"item": "minecraft:diamond"
|
||||||
|
},
|
||||||
|
"=": {
|
||||||
|
"item": "minecraft:gray_stained_glass"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"result": {
|
||||||
|
"item": "militaryarmor:helmet_3"
|
||||||
|
}
|
||||||
|
}
|
||||||
20
src/main/resources/data/militaryarmor/recipes/h4.json
Normal file
20
src/main/resources/data/militaryarmor/recipes/h4.json
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
{
|
||||||
|
"type": "minecraft:crafting_shaped",
|
||||||
|
"category": "misc",
|
||||||
|
"pattern": [
|
||||||
|
"###",
|
||||||
|
"#=#",
|
||||||
|
" "
|
||||||
|
],
|
||||||
|
"key": {
|
||||||
|
"#": {
|
||||||
|
"item": "minecraft:diamond"
|
||||||
|
},
|
||||||
|
"=": {
|
||||||
|
"item": "minecraft:black_stained_glass"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"result": {
|
||||||
|
"item": "militaryarmor:helmet_4"
|
||||||
|
}
|
||||||
|
}
|
||||||
20
src/main/resources/data/militaryarmor/recipes/rh1.json
Normal file
20
src/main/resources/data/militaryarmor/recipes/rh1.json
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
{
|
||||||
|
"type": "minecraft:crafting_shaped",
|
||||||
|
"category": "misc",
|
||||||
|
"pattern": [
|
||||||
|
"###",
|
||||||
|
"#=#",
|
||||||
|
" "
|
||||||
|
],
|
||||||
|
"key": {
|
||||||
|
"#": {
|
||||||
|
"item": "minecraft:diamond"
|
||||||
|
},
|
||||||
|
"=": {
|
||||||
|
"item": "minecraft:red_stained_glass"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"result": {
|
||||||
|
"item": "militaryarmor:rus_helmet_1"
|
||||||
|
}
|
||||||
|
}
|
||||||
20
src/main/resources/data/militaryarmor/recipes/rh2.json
Normal file
20
src/main/resources/data/militaryarmor/recipes/rh2.json
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
{
|
||||||
|
"type": "minecraft:crafting_shaped",
|
||||||
|
"category": "misc",
|
||||||
|
"pattern": [
|
||||||
|
"###",
|
||||||
|
"#=#",
|
||||||
|
" "
|
||||||
|
],
|
||||||
|
"key": {
|
||||||
|
"#": {
|
||||||
|
"item": "minecraft:diamond"
|
||||||
|
},
|
||||||
|
"=": {
|
||||||
|
"item": "minecraft:pink_stained_glass"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"result": {
|
||||||
|
"item": "militaryarmor:rus_helmet_2"
|
||||||
|
}
|
||||||
|
}
|
||||||
20
src/main/resources/data/militaryarmor/recipes/rv1.json
Normal file
20
src/main/resources/data/militaryarmor/recipes/rv1.json
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
{
|
||||||
|
"type": "minecraft:crafting_shaped",
|
||||||
|
"category": "misc",
|
||||||
|
"pattern": [
|
||||||
|
"#=#",
|
||||||
|
"###",
|
||||||
|
"###"
|
||||||
|
],
|
||||||
|
"key": {
|
||||||
|
"#": {
|
||||||
|
"item": "minecraft:diamond"
|
||||||
|
},
|
||||||
|
"=": {
|
||||||
|
"item": "minecraft:red_stained_glass"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"result": {
|
||||||
|
"item": "militaryarmor:rus_vest_1"
|
||||||
|
}
|
||||||
|
}
|
||||||
20
src/main/resources/data/militaryarmor/recipes/rv2.json
Normal file
20
src/main/resources/data/militaryarmor/recipes/rv2.json
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
{
|
||||||
|
"type": "minecraft:crafting_shaped",
|
||||||
|
"category": "misc",
|
||||||
|
"pattern": [
|
||||||
|
"#=#",
|
||||||
|
"###",
|
||||||
|
"###"
|
||||||
|
],
|
||||||
|
"key": {
|
||||||
|
"#": {
|
||||||
|
"item": "minecraft:diamond"
|
||||||
|
},
|
||||||
|
"=": {
|
||||||
|
"item": "minecraft:pink_stained_glass"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"result": {
|
||||||
|
"item": "militaryarmor:rus_vest_2"
|
||||||
|
}
|
||||||
|
}
|
||||||
20
src/main/resources/data/militaryarmor/recipes/v1.json
Normal file
20
src/main/resources/data/militaryarmor/recipes/v1.json
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
{
|
||||||
|
"type": "minecraft:crafting_shaped",
|
||||||
|
"category": "misc",
|
||||||
|
"pattern": [
|
||||||
|
"#=#",
|
||||||
|
"###",
|
||||||
|
"###"
|
||||||
|
],
|
||||||
|
"key": {
|
||||||
|
"#": {
|
||||||
|
"item": "minecraft:diamond"
|
||||||
|
},
|
||||||
|
"=": {
|
||||||
|
"item": "minecraft:green_stained_glass"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"result": {
|
||||||
|
"item": "militaryarmor:vest_1"
|
||||||
|
}
|
||||||
|
}
|
||||||
20
src/main/resources/data/militaryarmor/recipes/v2.json
Normal file
20
src/main/resources/data/militaryarmor/recipes/v2.json
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
{
|
||||||
|
"type": "minecraft:crafting_shaped",
|
||||||
|
"category": "misc",
|
||||||
|
"pattern": [
|
||||||
|
"#=#",
|
||||||
|
"###",
|
||||||
|
"###"
|
||||||
|
],
|
||||||
|
"key": {
|
||||||
|
"#": {
|
||||||
|
"item": "minecraft:diamond"
|
||||||
|
},
|
||||||
|
"=": {
|
||||||
|
"item": "minecraft:lime_stained_glass"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"result": {
|
||||||
|
"item": "militaryarmor:vest_2"
|
||||||
|
}
|
||||||
|
}
|
||||||
20
src/main/resources/data/militaryarmor/recipes/v3.json
Normal file
20
src/main/resources/data/militaryarmor/recipes/v3.json
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
{
|
||||||
|
"type": "minecraft:crafting_shaped",
|
||||||
|
"category": "misc",
|
||||||
|
"pattern": [
|
||||||
|
"#=#",
|
||||||
|
"###",
|
||||||
|
"###"
|
||||||
|
],
|
||||||
|
"key": {
|
||||||
|
"#": {
|
||||||
|
"item": "minecraft:diamond"
|
||||||
|
},
|
||||||
|
"=": {
|
||||||
|
"item": "minecraft:gray_stained_glass"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"result": {
|
||||||
|
"item": "militaryarmor:vest_3"
|
||||||
|
}
|
||||||
|
}
|
||||||
20
src/main/resources/data/militaryarmor/recipes/v4.json
Normal file
20
src/main/resources/data/militaryarmor/recipes/v4.json
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
{
|
||||||
|
"type": "minecraft:crafting_shaped",
|
||||||
|
"category": "misc",
|
||||||
|
"pattern": [
|
||||||
|
"#=#",
|
||||||
|
"###",
|
||||||
|
"###"
|
||||||
|
],
|
||||||
|
"key": {
|
||||||
|
"#": {
|
||||||
|
"item": "minecraft:diamond"
|
||||||
|
},
|
||||||
|
"=": {
|
||||||
|
"item": "minecraft:black_stained_glass"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"result": {
|
||||||
|
"item": "militaryarmor:vest_4"
|
||||||
|
}
|
||||||
|
}
|
||||||
20
src/main/resources/data/militaryarmor/recipes/vh1.json
Normal file
20
src/main/resources/data/militaryarmor/recipes/vh1.json
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
{
|
||||||
|
"type": "minecraft:crafting_shaped",
|
||||||
|
"category": "misc",
|
||||||
|
"pattern": [
|
||||||
|
"###",
|
||||||
|
"#=#",
|
||||||
|
" "
|
||||||
|
],
|
||||||
|
"key": {
|
||||||
|
"#": {
|
||||||
|
"item": "minecraft:diamond"
|
||||||
|
},
|
||||||
|
"=": {
|
||||||
|
"item": "minecraft:yellow_stained_glass"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"result": {
|
||||||
|
"item": "militaryarmor:vsu_helmet_1"
|
||||||
|
}
|
||||||
|
}
|
||||||
20
src/main/resources/data/militaryarmor/recipes/vh2.json
Normal file
20
src/main/resources/data/militaryarmor/recipes/vh2.json
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
{
|
||||||
|
"type": "minecraft:crafting_shaped",
|
||||||
|
"category": "misc",
|
||||||
|
"pattern": [
|
||||||
|
"###",
|
||||||
|
"#=#",
|
||||||
|
" "
|
||||||
|
],
|
||||||
|
"key": {
|
||||||
|
"#": {
|
||||||
|
"item": "minecraft:diamond"
|
||||||
|
},
|
||||||
|
"=": {
|
||||||
|
"item": "minecraft:orange_stained_glass"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"result": {
|
||||||
|
"item": "militaryarmor:vsu_helmet_2"
|
||||||
|
}
|
||||||
|
}
|
||||||
20
src/main/resources/data/militaryarmor/recipes/vv1.json
Normal file
20
src/main/resources/data/militaryarmor/recipes/vv1.json
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
{
|
||||||
|
"type": "minecraft:crafting_shaped",
|
||||||
|
"category": "misc",
|
||||||
|
"pattern": [
|
||||||
|
"#=#",
|
||||||
|
"###",
|
||||||
|
"###"
|
||||||
|
],
|
||||||
|
"key": {
|
||||||
|
"#": {
|
||||||
|
"item": "minecraft:diamond"
|
||||||
|
},
|
||||||
|
"=": {
|
||||||
|
"item": "minecraft:yellow_stained_glass"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"result": {
|
||||||
|
"item": "militaryarmor:vsu_vest_1"
|
||||||
|
}
|
||||||
|
}
|
||||||
20
src/main/resources/data/militaryarmor/recipes/vv2.json
Normal file
20
src/main/resources/data/militaryarmor/recipes/vv2.json
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
{
|
||||||
|
"type": "minecraft:crafting_shaped",
|
||||||
|
"category": "misc",
|
||||||
|
"pattern": [
|
||||||
|
"#=#",
|
||||||
|
"###",
|
||||||
|
"###"
|
||||||
|
],
|
||||||
|
"key": {
|
||||||
|
"#": {
|
||||||
|
"item": "minecraft:diamond"
|
||||||
|
},
|
||||||
|
"=": {
|
||||||
|
"item": "minecraft:orange_stained_glass"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"result": {
|
||||||
|
"item": "militaryarmor:vsu_vest_2"
|
||||||
|
}
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user