Add other 4 sets
This commit is contained in:
		@ -16,7 +16,6 @@ public final class ModItems {
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            new Item.Properties().defaultDurability(100),
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            "vsu_vest_1"
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    ));
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    public static final RegistryObject<CommonMilitaryArmorItem> VSU_HELMET_1 = ITEMS.register("vsu_helmet_1", () -> new CommonMilitaryArmorItem(
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            ModArmorMaterials.COMMON_MILITARY,
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            ArmorItem.Type.HELMET,
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@ -30,7 +29,6 @@ public final class ModItems {
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            new Item.Properties().defaultDurability(200),
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            "vsu_vest_2"
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    ));
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    public static final RegistryObject<CommonMilitaryArmorItem> VSU_HELMET_2 = ITEMS.register("vsu_helmet_2", () -> new CommonMilitaryArmorItem(
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            ModArmorMaterials.COMMON_MILITARY,
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            ArmorItem.Type.HELMET,
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@ -44,7 +42,6 @@ public final class ModItems {
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            new Item.Properties().defaultDurability(100),
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            "rus_vest_1"
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    ));
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    public static final RegistryObject<CommonMilitaryArmorItem> RUS_HELMET_1 = ITEMS.register("rus_helmet_1", () -> new CommonMilitaryArmorItem(
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            ModArmorMaterials.COMMON_MILITARY,
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            ArmorItem.Type.HELMET,
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@ -58,7 +55,6 @@ public final class ModItems {
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            new Item.Properties().defaultDurability(200),
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            "rus_vest_2"
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    ));
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    public static final RegistryObject<CommonMilitaryArmorItem> RUS_HELMET_2 = ITEMS.register("rus_helmet_2", () -> new CommonMilitaryArmorItem(
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            ModArmorMaterials.COMMON_MILITARY,
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            ArmorItem.Type.HELMET,
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@ -66,6 +62,58 @@ public final class ModItems {
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            "rus_helmet_2"
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    ));
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    public static final RegistryObject<CommonMilitaryArmorItem> VEST_1 = ITEMS.register("vest_1", () -> new CommonMilitaryArmorItem(
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            ModArmorMaterials.COMMON_MILITARY,
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            ArmorItem.Type.CHESTPLATE,
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            new Item.Properties().defaultDurability(100),
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            "set_1"
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    ));
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    public static final RegistryObject<CommonMilitaryArmorItem> HELMET_1 = ITEMS.register("helmet_1", () -> new CommonMilitaryArmorItem(
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            ModArmorMaterials.COMMON_MILITARY,
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            ArmorItem.Type.HELMET,
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            new Item.Properties().defaultDurability(100),
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            "set_1"
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    ));
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    public static final RegistryObject<CommonMilitaryArmorItem> VEST_2 = ITEMS.register("vest_2", () -> new CommonMilitaryArmorItem(
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            ModArmorMaterials.COMMON_MILITARY,
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            ArmorItem.Type.CHESTPLATE,
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            new Item.Properties().defaultDurability(200),
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            "set_2"
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    ));
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    public static final RegistryObject<CommonMilitaryArmorItem> HELMET_2 = ITEMS.register("helmet_2", () -> new CommonMilitaryArmorItem(
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            ModArmorMaterials.COMMON_MILITARY,
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            ArmorItem.Type.HELMET,
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            new Item.Properties().defaultDurability(200),
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            "set_2"
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    ));
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    public static final RegistryObject<CommonMilitaryArmorItem> VEST_3 = ITEMS.register("vest_3", () -> new CommonMilitaryArmorItem(
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            ModArmorMaterials.COMMON_MILITARY,
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            ArmorItem.Type.CHESTPLATE,
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            new Item.Properties().defaultDurability(300),
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            "set_3"
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    ));
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    public static final RegistryObject<CommonMilitaryArmorItem> HELMET_3 = ITEMS.register("helmet_3", () -> new CommonMilitaryArmorItem(
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            ModArmorMaterials.COMMON_MILITARY,
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            ArmorItem.Type.HELMET,
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            new Item.Properties().defaultDurability(300),
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            "set_3"
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    ));
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    public static final RegistryObject<CommonMilitaryArmorItem> VEST_4 = ITEMS.register("vest_4", () -> new CommonMilitaryArmorItem(
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            ModArmorMaterials.COMMON_MILITARY,
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            ArmorItem.Type.CHESTPLATE,
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            new Item.Properties().defaultDurability(400),
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            "set_4"
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    ));
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    public static final RegistryObject<CommonMilitaryArmorItem> HELMET_4 = ITEMS.register("helmet_4", () -> new CommonMilitaryArmorItem(
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            ModArmorMaterials.COMMON_MILITARY,
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            ArmorItem.Type.HELMET,
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            new Item.Properties().defaultDurability(400),
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            "set_4"
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    ));
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    /*public static final Object VSU_HELMET_1 = ITEMS.register("vsu_helmet_1", () -> new CommonMilitaryArmorItem(
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            ModArmorMaterials.COMMON_MILITARY,
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            ArmorItem.Type.CHESTPLATE,
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