package top.azimkin.militaryarmor; import net.minecraft.world.item.ArmorItem; import net.minecraft.world.item.Item; import net.minecraftforge.eventbus.api.IEventBus; import net.minecraftforge.registries.DeferredRegister; import net.minecraftforge.registries.ForgeRegistries; import net.minecraftforge.registries.RegistryObject; @SuppressWarnings("unused") public final class ModItems { private static final DeferredRegister ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MilitaryArmor.MOD_ID); public static final RegistryObject VSU_VEST_1 = ITEMS.register("vsu_vest_1", () -> new CommonMilitaryArmorItem( ModArmorMaterials.COMMON_MILITARY, ArmorItem.Type.CHESTPLATE, new Item.Properties().defaultDurability(100), "vsu_vest_1" )); public static final RegistryObject VSU_HELMET_1 = ITEMS.register("vsu_helmet_1", () -> new CommonMilitaryArmorItem( ModArmorMaterials.COMMON_MILITARY, ArmorItem.Type.HELMET, new Item.Properties().defaultDurability(100), "vsu_helmet_1" )); public static final RegistryObject VSU_VEST_2 = ITEMS.register("vsu_vest_2", () -> new CommonMilitaryArmorItem( ModArmorMaterials.COMMON_MILITARY, ArmorItem.Type.CHESTPLATE, new Item.Properties().defaultDurability(200), "vsu_vest_2" )); public static final RegistryObject VSU_HELMET_2 = ITEMS.register("vsu_helmet_2", () -> new CommonMilitaryArmorItem( ModArmorMaterials.COMMON_MILITARY, ArmorItem.Type.HELMET, new Item.Properties().defaultDurability(200), "vsu_helmet_2" )); public static final RegistryObject RUS_VEST_1 = ITEMS.register("rus_vest_1", () -> new CommonMilitaryArmorItem( ModArmorMaterials.COMMON_MILITARY, ArmorItem.Type.CHESTPLATE, new Item.Properties().defaultDurability(100), "rus_vest_1" )); public static final RegistryObject RUS_HELMET_1 = ITEMS.register("rus_helmet_1", () -> new CommonMilitaryArmorItem( ModArmorMaterials.COMMON_MILITARY, ArmorItem.Type.HELMET, new Item.Properties().defaultDurability(100), "rus_helmet_1" )); public static final RegistryObject RUS_VEST_2 = ITEMS.register("rus_vest_2", () -> new CommonMilitaryArmorItem( ModArmorMaterials.COMMON_MILITARY, ArmorItem.Type.CHESTPLATE, new Item.Properties().defaultDurability(200), "rus_vest_2" )); public static final RegistryObject RUS_HELMET_2 = ITEMS.register("rus_helmet_2", () -> new CommonMilitaryArmorItem( ModArmorMaterials.COMMON_MILITARY, ArmorItem.Type.HELMET, new Item.Properties().defaultDurability(200), "rus_helmet_2" )); public static final RegistryObject VEST_1 = ITEMS.register("vest_1", () -> new CommonMilitaryArmorItem( ModArmorMaterials.COMMON_MILITARY, ArmorItem.Type.CHESTPLATE, new Item.Properties().defaultDurability(100), "set_1" )); public static final RegistryObject HELMET_1 = ITEMS.register("helmet_1", () -> new CommonMilitaryArmorItem( ModArmorMaterials.COMMON_MILITARY, ArmorItem.Type.HELMET, new Item.Properties().defaultDurability(100), "set_1" )); public static final RegistryObject VEST_2 = ITEMS.register("vest_2", () -> new CommonMilitaryArmorItem( ModArmorMaterials.COMMON_MILITARY, ArmorItem.Type.CHESTPLATE, new Item.Properties().defaultDurability(200), "set_2" )); public static final RegistryObject HELMET_2 = ITEMS.register("helmet_2", () -> new CommonMilitaryArmorItem( ModArmorMaterials.COMMON_MILITARY, ArmorItem.Type.HELMET, new Item.Properties().defaultDurability(200), "set_2" )); public static final RegistryObject VEST_3 = ITEMS.register("vest_3", () -> new CommonMilitaryArmorItem( ModArmorMaterials.COMMON_MILITARY, ArmorItem.Type.CHESTPLATE, new Item.Properties().defaultDurability(300), "set_3" )); public static final RegistryObject HELMET_3 = ITEMS.register("helmet_3", () -> new CommonMilitaryArmorItem( ModArmorMaterials.COMMON_MILITARY, ArmorItem.Type.HELMET, new Item.Properties().defaultDurability(300), "set_3" )); public static final RegistryObject VEST_4 = ITEMS.register("vest_4", () -> new CommonMilitaryArmorItem( ModArmorMaterials.COMMON_MILITARY, ArmorItem.Type.CHESTPLATE, new Item.Properties().defaultDurability(400), "set_4" )); public static final RegistryObject HELMET_4 = ITEMS.register("helmet_4", () -> new CommonMilitaryArmorItem( ModArmorMaterials.COMMON_MILITARY, ArmorItem.Type.HELMET, new Item.Properties().defaultDurability(400), "set_4" )); /*public static final Object VSU_HELMET_1 = ITEMS.register("vsu_helmet_1", () -> new CommonMilitaryArmorItem( ModArmorMaterials.COMMON_MILITARY, ArmorItem.Type.CHESTPLATE, new Item.Properties().defaultDurability(100), "vsu_helmet_1" ));*/ public static void register(IEventBus modBus) { ITEMS.register(modBus); } }