Files
MilitaryArmor/src/main/java/top/azimkin/militaryarmor/ModItems.java
2025-10-26 14:36:00 +01:00

129 lines
5.8 KiB
Java

package top.azimkin.militaryarmor;
import net.minecraft.world.item.ArmorItem;
import net.minecraft.world.item.Item;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;
import net.minecraftforge.registries.RegistryObject;
@SuppressWarnings("unused")
public final class ModItems {
private static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MilitaryArmor.MOD_ID);
public static final RegistryObject<CommonMilitaryArmorItem> VSU_VEST_1 = ITEMS.register("vsu_vest_1", () -> new CommonMilitaryArmorItem(
ModArmorMaterials.COMMON_MILITARY,
ArmorItem.Type.CHESTPLATE,
new Item.Properties().defaultDurability(100),
"vsu_vest_1"
));
public static final RegistryObject<CommonMilitaryArmorItem> VSU_HELMET_1 = ITEMS.register("vsu_helmet_1", () -> new CommonMilitaryArmorItem(
ModArmorMaterials.COMMON_MILITARY,
ArmorItem.Type.HELMET,
new Item.Properties().defaultDurability(100),
"vsu_helmet_1"
));
public static final RegistryObject<CommonMilitaryArmorItem> VSU_VEST_2 = ITEMS.register("vsu_vest_2", () -> new CommonMilitaryArmorItem(
ModArmorMaterials.COMMON_MILITARY,
ArmorItem.Type.CHESTPLATE,
new Item.Properties().defaultDurability(200),
"vsu_vest_2"
));
public static final RegistryObject<CommonMilitaryArmorItem> VSU_HELMET_2 = ITEMS.register("vsu_helmet_2", () -> new CommonMilitaryArmorItem(
ModArmorMaterials.COMMON_MILITARY,
ArmorItem.Type.HELMET,
new Item.Properties().defaultDurability(200),
"vsu_helmet_2"
));
public static final RegistryObject<CommonMilitaryArmorItem> RUS_VEST_1 = ITEMS.register("rus_vest_1", () -> new CommonMilitaryArmorItem(
ModArmorMaterials.COMMON_MILITARY,
ArmorItem.Type.CHESTPLATE,
new Item.Properties().defaultDurability(100),
"rus_vest_1"
));
public static final RegistryObject<CommonMilitaryArmorItem> RUS_HELMET_1 = ITEMS.register("rus_helmet_1", () -> new CommonMilitaryArmorItem(
ModArmorMaterials.COMMON_MILITARY,
ArmorItem.Type.HELMET,
new Item.Properties().defaultDurability(100),
"rus_helmet_1"
));
public static final RegistryObject<CommonMilitaryArmorItem> RUS_VEST_2 = ITEMS.register("rus_vest_2", () -> new CommonMilitaryArmorItem(
ModArmorMaterials.COMMON_MILITARY,
ArmorItem.Type.CHESTPLATE,
new Item.Properties().defaultDurability(200),
"rus_vest_2"
));
public static final RegistryObject<CommonMilitaryArmorItem> RUS_HELMET_2 = ITEMS.register("rus_helmet_2", () -> new CommonMilitaryArmorItem(
ModArmorMaterials.COMMON_MILITARY,
ArmorItem.Type.HELMET,
new Item.Properties().defaultDurability(200),
"rus_helmet_2"
));
public static final RegistryObject<CommonMilitaryArmorItem> VEST_1 = ITEMS.register("vest_1", () -> new CommonMilitaryArmorItem(
ModArmorMaterials.COMMON_MILITARY,
ArmorItem.Type.CHESTPLATE,
new Item.Properties().defaultDurability(100),
"set_1"
));
public static final RegistryObject<CommonMilitaryArmorItem> HELMET_1 = ITEMS.register("helmet_1", () -> new CommonMilitaryArmorItem(
ModArmorMaterials.COMMON_MILITARY,
ArmorItem.Type.HELMET,
new Item.Properties().defaultDurability(100),
"set_1"
));
public static final RegistryObject<CommonMilitaryArmorItem> VEST_2 = ITEMS.register("vest_2", () -> new CommonMilitaryArmorItem(
ModArmorMaterials.COMMON_MILITARY,
ArmorItem.Type.CHESTPLATE,
new Item.Properties().defaultDurability(200),
"set_2"
));
public static final RegistryObject<CommonMilitaryArmorItem> HELMET_2 = ITEMS.register("helmet_2", () -> new CommonMilitaryArmorItem(
ModArmorMaterials.COMMON_MILITARY,
ArmorItem.Type.HELMET,
new Item.Properties().defaultDurability(200),
"set_2"
));
public static final RegistryObject<CommonMilitaryArmorItem> VEST_3 = ITEMS.register("vest_3", () -> new CommonMilitaryArmorItem(
ModArmorMaterials.COMMON_MILITARY,
ArmorItem.Type.CHESTPLATE,
new Item.Properties().defaultDurability(300),
"set_3"
));
public static final RegistryObject<CommonMilitaryArmorItem> HELMET_3 = ITEMS.register("helmet_3", () -> new CommonMilitaryArmorItem(
ModArmorMaterials.COMMON_MILITARY,
ArmorItem.Type.HELMET,
new Item.Properties().defaultDurability(300),
"set_3"
));
public static final RegistryObject<CommonMilitaryArmorItem> VEST_4 = ITEMS.register("vest_4", () -> new CommonMilitaryArmorItem(
ModArmorMaterials.COMMON_MILITARY,
ArmorItem.Type.CHESTPLATE,
new Item.Properties().defaultDurability(400),
"set_4"
));
public static final RegistryObject<CommonMilitaryArmorItem> HELMET_4 = ITEMS.register("helmet_4", () -> new CommonMilitaryArmorItem(
ModArmorMaterials.COMMON_MILITARY,
ArmorItem.Type.HELMET,
new Item.Properties().defaultDurability(400),
"set_4"
));
/*public static final Object VSU_HELMET_1 = ITEMS.register("vsu_helmet_1", () -> new CommonMilitaryArmorItem(
ModArmorMaterials.COMMON_MILITARY,
ArmorItem.Type.CHESTPLATE,
new Item.Properties().defaultDurability(100),
"vsu_helmet_1"
));*/
public static void register(IEventBus modBus) {
ITEMS.register(modBus);
}
}